![]() ![]() Witchcraft isn't really a thing itself, but the only magic school worth anything in this kind of comp would be Necro. If you don't devote all your points to it, it just isn't worth it. Your build should work fine, you’ll just have to deal with the lack of magic abilities and burn through high physical armor enemies that you’d be able to CC with a mage in one turn instead of the three or so of focusing you’ll have to do. You can still use magic AoE effects to damage them through the smoke too.Īnyways. With no ability to move and no line of sight, enemies can’t do anything. Then a well placed smoke can block their line of sight. Enweb roots regardless of armor, and can effect many targets in range. It’s a hard CC that ignores armor completely. Poly morph is useful too, my favorite combo uses spider legs for the root and a smoke grenade or effect to blind them. This way your tank will have as little down time as possible.ĭagger builds work great with archers, mix marksman fang and sawtooth for a strong piercing damage combo to tear an enemy down without dealing with armor. Just need scrolls or spells that can clear CC effects -on every character. They’ll be CC’d most of the time, but enemies will focus them more. Or build them super on health and armors, add regeneration effects like living armor talent and give them glass cannon. Your tank needs to be squishy, but be able to regenerate rapidly. ![]() Still, it works I suppose.Īs for suggestions, don’t build a tank with the idea in mind that they will be focused. Eh, I’ve never been much a fan of the all magic or all physical strategies. ![]()
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